Immersive sniping game based on the Hitman universe
Complete over 150 missions. Eliminate the top criminal elite!
Replay and uncover more secrets as contracts evolve
Compete against your friends dominate the leaderboards!
Become the ultimate assassin, with this thrilling app!
Do you love adventure games that keep you
on the edge of your seat? Then listen up. This app will make you want to
keep playing for hours, as you will experience lots of adventures and
different missions that will put your skills to the test. Do you think
you can make it to the end alive?
In Hitman: Sniper you
will be in the role of Agent 47 and experience the most engaging sniper
experience available for mobile devices! Enhance your skills for perfect
murder because you will have over more than 150 missions and 10 different contracts where you must orchestrate the perfect shot.
Eliminate targets, collect weapon parts,
and uncover secrets to unlock the most unique weapons. Challenge your
friends in a race for the top spot on the leader’s place or shoot for
survival in the valley of death! Killing zombies and engaging in
tactical missions in Montenegro is just what you need to perfect your
strategic skills and speed of execution.
Designed specially for Android mobile
devices, you can expect intuitive controls and an immersive gameplay
with great graphics and sounds that will put you right in the middle of
Download Hitman: Sniper and become the world’s best silent killer!
HITMAN™ is the 6th and latest installment to the HITMAN series. It was released on March 11th, 2016 digitally, and was released in retail on January 31st, 2017. It was released for Windows PC, Linux, PlayStation 4, and Xbox One.
The game’s levels were released through
free content updates, and these types of additions are expected for
bonus content in the future
Sandbox-type, large, non-linear levels present in
earlier Hitmangames, most notable being Blood Money, have been
reintroduced, as opposed to the linear missions of
Opportunities are introduced, which require multiple tasks to complete, eventually ending on target(s) assassination.
Save games are now reintroduced. Players can save their game anytime
during missions, with Professional difficulty only allowing one save
per level. Auto-saving is also available.
Instinct mode, which was introduced in Absolution, is reintroduced in a simplified form, no longer being an expendable resource
The Rating system akin to Blood Money’sis introduced. Player’s
mission performance review is rated on a 5-star rating system,
influenced by factors such as time taken, number of non-targets killed,
whether the player was spotted, whether or not they have been recorded
on camera or if bodies were found.
The ability to choose different starting locations or outfits has been introduced.
The Agency Pickup reintroduced, allowing players to smuggle weapons at specific points in a level.
Mastery Points introduced, which earn players new items including
new gadgets such as weapons, different types of poison and explosives,
new agency pickup locations, or new starting locations.
Completing challenges in a mission will now award players with
Mastery Points. Gaining enough mastery points will cause the player to
earn a level of Mastery Level, with a total of 20 levels.
Disguise detection system similar to early Hitmantitles is now reintroduced.
Time-limited “Elusive Targets” introduced, which are specialized
contracts, and will only surface once. These contracts made by Square
Enix, have new stories, looks, and ways to complete the missions. Once
the player dies, he/she can no longer play the Elusive Contract.
However, Elusive Contract can be restarted at any point, except after
the player killed the target, or begun combat or are hunted by hostiles.
If a player fails to assassinate an elusive target before the mission
expires, or alert the target and allow them to escape, the target will
not return. Successful completion of multiple targets yield cosmetic
rewards for the player.
“Escalation contracts”, which are contracts created by the
developers, are introduced, and include multiple stages that requires
the player to complete certain tasks such as assassinating a target with
a specific weapon or disguise or breaking into a safe. Completing a
stage will progress through the escalation, and the difficulty will
increase with new targets to assassinate, new challenges to comply with
or new changes to the level. Each Escalation contract contains five
difficulty levels. Saving or Loading the game is not allowed within an
Square Enix Europe (Formerly)
March 11th, 2016 (Intro Pack/Paris) (Digital)
April 26th, 2016 (Sapeinza) (Digital)
May 31st, 2016 (Marrakesh) (Digital)
July 19th, 2016 (Summer Bonus Episode) (Digital)
August 16th, 2016 (BAngkok) (Digital)
September 27th, 2016 (Colorado) (Digital)
October 31st, 2016 (Hokkaido) (Digital)
December 13st 2016 (Winter Bonus Episode) (Digital)
January 31st, 2017 (Retail)
67.9 GB (67900 MB) (GOTY + All DLC)
Single-Player (With online leader-boards and challenges)